OpenCL Fuses: Index

An ongoing exploration of OpenCL Fuses for Blackmagic Fusion. In these articles, I describe my efforts to practice the lessons outlined in the Book of Shaders in the context of custom Fusion tools. These aren’t tutorials, per se, but may serve as an introductory guide to the topic.

  1. Fuse Template and Structure
  2. Hello, World!
  3. Position and Time
  4. Interpolation
  5. Shapes
  6. Transformations
  7. Patterns
  8. Randomness and Noise
Bryan
Web admin for the Christian Gamers Guild and co-host of the Geek @ Arms podcast. Bryan primarily runs character-driven narrativist RPGs such as Primetime Adventures and Tales From the Loop.

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