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Tag: lua

Compositing/Fusion Tools/Mathematics/Motion Graphics/Programming/Projects/Technical/Video & Animation

Tapered Bezier curve for Fusion

Posted on August 19, 2019 by Bryan / 6 Comments

In this developer's diary, I'll walk through the creation of a tapered Bezier curve Fuse.

Fusion Tools/Pipeline/Programming/Projects/Technical/Visual Effects Industry

Toolbox UI Script for Fusion

Posted on December 5, 2018 by Bryan / 0 Comment

We use quite a few scripts and custom tools at Muse VFX, and using Fusion's built-in methods of organizing them was starting to get cumbersome. I built a little...

Compositing/Fusion Tools/Mathematics/Programming/Projects/Technical/Video & Animation

OpenCL Fuses: Patterns

Posted on August 31, 2017 by Bryan / 0 Comment

This is the seventh in a series of articles about OpenCL Fuse development, following the guidance of Vivo & Lowe's Book of Shaders (BoS). In the previous ar...

Compositing/Fusion Tools/Mathematics/Programming/Technical

OpenCL Fuses: Fuse Template and Structure

Posted on July 21, 2017 by Bryan / 0 Comment

That Voronoi Fuse I documented recently is really slow, and there are quite a few features that I would like to add to it. Unfortunately, each new feature will ...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Expressions

Posted on December 10, 2016 by Bryan / 7 Comments

In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...

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