Blackmagic Fusion's Merge and Booleans Mathematics
You can take your compositing skills up a notch with a thorough understanding of the math behind Fusion's Merge and Channel Booleans tools.
You can take your compositing skills up a notch with a thorough understanding of the math behind Fusion's Merge and Channel Booleans tools.
bryan-ray_compositing-reel_2020_v02 from Bryan Ray on Vimeo. This Compositing and Lighting reel shows work from Legion, From Dusk Till Dawn, Charmed, Teen Wolf ...
In this developer's diary, I'll walk through the creation of a tapered Bezier curve Fuse.
Let me lead by saying that I have no intention of being Fusion tech support. The information in this post is the only help I will offer, so don't send me emails...
We use quite a few scripts and custom tools at Muse VFX, and using Fusion's built-in methods of organizing them was starting to get cumbersome. I built a little...
Springboarding from Vito's excellent tutorial Exchange Cameras perfectly using the power of Meta-Data, which uses V-Ray, I developed a similar method for Redshi...
My buddy Vito asked for some help with combining normal maps with bump maps in Fusion. He's been using a method that's pretty common but mathematically flawed: ...
Fusion 9 has been released, and the retail price for the Studio version has dropped to a mere $299. From this article forward, I'll be using Fusion 9 Free on Wi...
MultiMerge can perform a Merge with up to 64 Inputs. Every time a new Input is connected, a new one is created. The composite is created iteratively, so each ad...
This is the seventh in a series of articles about OpenCL Fuse development, following the guidance of Vivo & Lowe's Book of Shaders (BoS). In the previous ar...