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Bryan Ray
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Category: Projects

Personal projects and experiments.

Compositing/Early Career/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Getting Started

Posted on January 4, 2017 by Bryan / 37 Comments

Getting Started in Blackmagic Fusion These articles are mostly based on Fusion 8.2 build 2 running on Windows 7 with an nVidia GPU. There are some slight differ...

Compositing/Early Career/Mathematics/Projects/Technical/Visual Effects Industry/Writing

Blackmagic Fusion: Expressions

Posted on December 10, 2016 by Bryan / 7 Comments

In order to get some early feedback on this chapter of a forthcoming book, I am publishing it early. There are references to other chapters that have been writt...

Art/Mathematics

An Exploration of Euler's Identity

Posted on June 3, 2016 by Bryan / 0 Comment

I have long been fascinated by the mysterious mathematical formula called Euler's Identity. I enjoy it so much that I even have it framed on my wall:   Pec...

Graphic Design/Lifestyle/Projects/Web Design

Project: Christian Gamers Guild website

Posted on May 19, 2016 by Bryan / 0 Comment

I don't usually advertise my faith in my professional interactions. Perhaps that's a weakness of character, or maybe it's just prudence. But though I do not bri...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Pin Light blend mode for Blackmagic Fusion

Posted on January 8, 2016 by Bryan / 9 Comments

Just a small offering this time: The pin light mode from After Effects is a conditional operator. For every pixel in each channel, if image2 > 0.5, display t...

Compositing/Fusion Tools/FX Animation/Glitch Tools/Projects/Technical

Fractal Blocks for Blackmagic Fusion

Posted on September 18, 2015 by Bryan / 5 Comments

Update: Version 2.0 of FractalBlocks is much faster, has better handling for out-of-range values, and features improved controls. Also, this tool can be found i...

Art/Illustration/Object and Vehicle Design/Projects

Kinunir Class Battlecruiser redesigned

Posted on October 12, 2013 by Bryan / 0 Comment

My Traveller group is making the transition to the new Traveller 5 rules. Or some of them, at any rate. Using the new ship design rules, I recreated the Kinunir...

Cartography/Environments/Graphic Design/Illustration

Hoffer's Wake

Posted on September 8, 2011 by Bryan / 1 Comment

This is the Hoffer's Wake star system from the PC Game Independence War 2: Edge of Chaos. It's in a style similar to the in game navigation system.

Cartography/Illustration/Technical

Tutorials at The Cartographers' Guild

Posted on May 24, 2010 by Bryan / 0 Comment

I am a frequent contributor to the forums at The Cartographers' Guild. In the course of my time there, I have written several tutorials and guides. Here is a co...

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