Bryan Ray, Visual Effects Artist

March 9, 2010

VFX Student Reel

I am available for an internship in Denver, CO or telecommuting beginning March 25.

October 31, 2009

Soldiers fighting back-to-back

I was assigned a simple chroma-keying exercise in Motion Graphics II. Since I had little else due, I decided to take it a bit further than that. I am one of the soldiers, the other is Seth Lawrey. Muzzle flashes and fog from a footage collection by Andrew Kramer of Videocopilot.net. Costumes by John White. Miniature terrain built by me, Ruth Mentzer, John White, Sebastian Hernandez, Tim Mohatt, Seth Lawrey, Nick Person, Alan Province and instructor Todd Debreceni. Guns by Todd Debreceni. Sky provided by Cgtextures.com. The composite was done in After Effects CS4.

September 19, 2009

The Mutant Chronicles ship in action

For my final project in Compositing, I was required to create two scenes of 5 seconds or longer using the techniques we’d learned in class. My Visual Effects Field Production class, meanwhile, had produced lots of great footage and assets for our use in later classes. So I decided I wanted to show our ship flying down the valley in our miniature and attack the gun emplacements. My reach exceeded my grasp somewhat, and I don’t have time to do the combat effects. The flythrough and environment elements did, however, get done.

The ship was modeled by Alan Province in 3dsMax. I textured and animated it using Maya. The miniature was built by everyone in the VFX class and shot on greenscreen. This composite contains four different angles on the miniature. The camera move was tracked in PFTrack, and that data was exported to Maya to assist in animating the ship. I pulled the mattes and created the engine blasts in After Effects, then the entire thing was composited in Shake. The sky backdrop and many of the textures on the ship are courtesy of cgtextures.com and used in compliance with their license.

September 13, 2009

Texturing a spaceship

This ship model was built by Alan Province in mimicry of the ship from The Mutant Chronicles. He was having trouble getting it to look good textured, so I decided to take a stab at it. I’ve never done any UV texturing before, so I had a lot to learn. I was in something of a rush, so the UV maps aren’t as good as I could wish, and I haven’t yet done anything with bump maps or the like. Still, I am fairly proud of it. It’s not ready for the big screen, but it would make a passable video game model.

ship

August 13, 2009

The Ruined Valley

My Visual Effects Field Production class is attempting to recreate several shots from the trailer of The Mutant Chronicles. (Great trailer, lousy movie.) This is a photographic composite intended to replace this shot:

5_1 ELS Cliff Moon Soldiers

And my version (Click to enlarge):

Ruined-Valley

The night sky, some of the midground mountains, the refinery, and the rocky arch were provided by cgtextures.com and are used in accordance with that site’s license.
The bridges were provided by the National Oceanic and Atmospheric Administration. Original photo entitled “Bixby Canyon Bridge” by Cpt Albert E Theberg, NOAA Corps (Ret) is in the public domain.
I photographed all the other elements myself along the Peak to Peak Scenic Highway between Blackhawk and Estes Park, CO.

Looks like YouTube nixed the trailer for a Terms of Use violation. Too violent, I guess, though it really wasn’t even as bloody as an episode of CSI, in my opinion.

(303) 547-5744
xa_bryan@sbcglobal.net

330 E 10th Ave, Apt 602
Denver, CO 80203