This Rube Goldberg device was built entirely within Maya and animated using only expressions and Maya’s dynamics features. The focus of the project was on simulations within Maya, so I left the materials and lighting quite simplified. The music was made using loops from the Bill Laswell Collection in Sony Acid Pro, and the sound effects were drawn from a variety of royalty-free libraries.
March 23, 2010
March 9, 2010
Flying sentry drone
This is a robotic sentry drone that will be inserted into the shot I am working on for Advanced Compositing. I am going to try to texture it entirely with procedural textures within Maya, at least at first. I’m eventually going to have to apply some stenciled-on logos and such, but I’m going to hold off on that as long as I can.
